During their The International tournament for Dota 2, Valve announced a whole new game and a whole new reason for Blizzard to be annoyed at them: Artifact. While the teaser doesn’t really say much, they allowed Sean Plott, better known as Day[9], discuss his experiences playing it.
Apparently, it’s a card combat game that is based on the Dota 2 universe. Borrowing from the MOBA formula, there are actually three boards, which he called lanes at one point, that you will need to balance your efforts between. Some strategies can push a single board, while others can just safely lean on all three (although I’m not sure whether the metagame will heavily favor one or the other… in practice).
It’s unclear whether Valve will use their own engine, or license a third-party engine like Unity, which was used by Blizzard for Hearthstone and Valve, themselves, for some of their VR content.
Artifact is expected at some time in 2018.
Valve with ->Three<- in the
Valve with ->Three<- in the same headline along with the somethings will only lead to more speculations about other somethings that were expected to happen but never did.
Still no hl3? Or hl2 ep3? 🙁
Still no hl3? Or hl2 ep3? 🙁
I don’t think I’ll ever
I don’t think I’ll ever understand the success of these card games. They are like rock paper scissors with a terrible UI designed to slow down game play.
Well, you are not a fan of
Well, you are not a fan of the free markets either, but some folks like them some non-digital gaming action where their mind runs the game with not some visual only button pushing chicken pecking at the red button for a bit of feed sorts of experience. So just treat your crony capitalism big CPU chip abusive market interest self to an Intel themed monopoly board game with its community chest of caught red handed paying Dell Computers not to sale any competitors CPU/APU products. Go directly to trade jail and pay a fine in the amount of 1.4 billion dollars, that’s not a just compensation for the damage done.
“It’s unclear whether Valve
“It’s unclear whether Valve will use their own engine, or license a third-party engine like Unity, which was used by Blizzard for Hearthstone and Valve, themselves, for some of their VR content.”
It is rather weird how ‘Source 2’ has basically vanished into the aether with barely a whimper after DOTA2 was released.